Beginning Shipbuilding

== Basic Information==

Shipbuilding is the crafting skill which allows you to build customized ships at a fraction of the cost of NPC ships. Shipbuilding must be done at an NPC, rather than anywhere using a book, like other crafting skills. When constructing your own ship you can choose the material it will be made out of, as well as modify the ship's hold. Once construction begins, you must leave the port and sail on the seas for a set number of days, after which your constructed ship will be available to pick up at any ship master.

How to acquire the skill
There are two methods to acquiring skills, and Shipbuilding is no exception. The first method is to train the prerequisites, the second method is to change to a job which features Shipbuilding as a favored skill. To meet the prerequisites, you must have a character Battle level of 7, and a skill Repair level of 3. There are 4 jobs that feature Shipbuilding as a favored skill; a trader Arms Dealer, a battle Shipwright, a battle Tactician, and a battle Guardian. Once you've met one of these two requirements the skill can be trained for 25,000 Dukats in one of three ports; Tunis in Western Europe, Istanbul in Turkey, and Calicut in India. The Maritime GM in each of these ports will train the skill.

Beginning Shipbuilding
To begin building a ship, you must be in a port that has a Shipwright.

There are two constraints on which ships can be built. The first constraint is your character levels. The only ships which can be built will be ones that the character could sail. The second constraint is thhe size and nationality of the port, which will determine which ships would be available to be built.