Intro

When starting the Wikia.. Begin with.... Main Features,... follow this outline.. to detailed explainations (I will need to re-format it... I cut & pasted it from my desktop notepad.)

Intro Main Features Uncharted Waters Online (UWO) is a MMROPG, set within several timelines during the Age of Exploration as a romantic and historic fictional account of the era.
 * Family Friendly..... Good for all Ages
 * Educational (Historical) as well as Entertaining
 * UWO has its own Public/Private/Company.... IM/Voice Chat
 * Form Companies (aka Alliances/Guilds)
 * Free to play (multi-player) with internet connection,

=
("download is required", not a browser game, secure connection) (or spend real cash to expidite your gaming position - but real cash is not necessary to play any part of the game) (Japanese currency exchange required) (client servers ??)=====
 * No more hack & slash tedious gameplay
 * Minimal time sensitive quests (ie: no time limit to 30 days ?? to complete a quest or date sensitive special events (held by Netmarble and/or UWO)
 * It is not just about becoming the strongest player on the server.
 * Get back to the original game play of exploring new places, cooperating or fighting with other players.
 * Choose from a peaceful (trader/home/farm), to adventureous (explorer) or hostile (battle ships/pirates) role play
 * Form Nations, Cities, Businesses and Trade routes
 * "It will take 3 years to play the game"
 * Original game in Japan began in the 1990's, has come to the PC English Version, Oct. 1, 2010.

LIVE THE AGE OF EXPLORATION
 * History... comes alive! for your children's current school history
 * Be the first one to find uncovered ancient historic places and artifacts.
 * Mapout Trade Routes throughout the World
 * You can become a Christopher Columbus, Vasco da Gama, or Pirate Drake.
 * Story Line (Fictional or accurate??)

Game objectives: Literally 100's of ways to play this game,
 * This overview will also serve, as an
 * "Outline to Getting Started with UWO (Uncharted Waters Online)"
 * All ("Quoted.. Bold .. End Quotes") are used as topical categories for more detail/procedures, in the order in which you may what to start / learn this game.
 * User Interface (UI), chat, keyboard/hotkeys/mouse operations & screen shots explained
 * There is not a right or wrong way to participate in the game

There is only one "World" "Maps"
 * (6) "Nationalities" to choose from:
 * Spain ... Spanish Empire
 * Portugal ... Kingdom of Portugal
 * Venice ... Republic of Venice
 * France ... Ancient Régime in France
 * The Netherlands ... Dutch Republic
 * England

'''*Starting with Main Nations (home port)

 
 * Branch to Cities
 * Branch to Allies (friendlies)
 * Branch to Hostiles (enemies)
 * '''Branch to Language Required

After choosing from (3) basic "Jobs" (aka Guild),

'''*"Adventurer (Adventure)"


 * "Merchant (Trader)"

'''
 * "Soldier (Maritime)"

Build your "Character"


 * (insert "Starting your Character over" and/or "2nd Character")

Begin your "quests" at the "Guild Master (GM)" Facility.

Or Begin your "quests" at the "Maritime Academy" and learn the basic game play


 * You can also "change from one Job/Profession" to another at anytime. (and nation?)

Follow your "Quests" to expand your "Character", "Aides" and "Ships" into your choice of more than (75) "professions"/occupations/Type, with more than 100 "skills" (and "recipies") to master with 100's of different "items" to work with according to your skills/activity/profession/Job, into forming "Fleets" & "Companies" (aka Administration Facilities) to strengthen your Nation, create Trade Routes and Conquer the World.


 * Adventurer (Beginner) Professions:


 * -adventure learner


 * -explorer


 * -surveyor


 * -biologist


 * -fisher


 * -excavator


 * -helmsperson

'''
 * Merchant (Trader) (Beginner) Professions:
 * Trader of (production of): Food, Fiber, xx,xx,xx Shipbuilding


 * -trade learner


 * -foods dealer


 * -yarn dealer


 * -accountant


 * -chandler


 * -mineral trader


 * -medicine trader

'''
 * -animal trader

'''
 * Maritime (Soldier/Battle) (Beginner) Professions:
 * military learner


 * mercenary


 * -bodyguard


 * -brigand

'''
 * -jr. officer


 * This is only the "Beginner jobs/professions" listing


 * there are also "Intermediate jobs/professions"


 * and "Advanced (Master) jobs/professions"


 * Just like they say, "it will take you 3 years to play this game."


 * Work hard to become a Maestro of a certain skill.


 * You can also, "Exchange/gift/give" items/ships/weapons/Ducants (ingame money) ect., with other players


 * Choose/Create an "Aide" to assist you with your ...... character development??


 * Join or Form... a "Fleet" and/or a "Company" (aka Alliance/Guilds)


 * To strengthen your Nation, create Trade Routes and Conquer the World


 * There are different "Facilities" per "City"


 * There are different "NPC's" per "City" (NPC= non-player character, ie: Shop Keeper)


 * Additional "Quick Links"


 * Official "Uncharted Waters Online" & "Forum" and "Netmarble"& "Forum"


 * Abbreviations


 * Trusted & Bad Experience.... "Foreign Exchange Currency" dealers

SAIL WITH HISTORICAL SHIPS


 * Buy or build your ships such as Hansa cog, Baltic galleon, Spanish carrack, Turkish galley, and English frigate.


 * Upgrade, enhance, modify, and decorate your ships with thousands of items.

STRENGTHEN YOUR NATION TO CONQUER THE WORLD


 * There are hundreds of neutral cities to conquer take advantage in economy and politics.


 * Investing a lot of gold into a city is one way to increase your nations?? influence.


 * Or just fight with current possessing nation to conquer back a city.

JOIN 100 VS 100 PVP SEAFIGHT


 * More than 200 ships engage in a ship battle to take over possession of cities.

OWN YOUR APARTMENT AND YOUR ISLAND (FARM)


 * Buy an apartment in your city and decorate with furnitures and artworks that you like.


 * Invite your friends and guild members to chat and play together.


 * Find an unoccupied island and build your own farm to grow fruits and raise pigs.

IN-GAME LIVE EVENTS


 * Several systematic in-game events are run regularly.


 * Special event will occur with GMs in the game.


 * Enjoy fireworks at summer night in Venice with your friends.

SOPHISTICATED ECONOMY SYSTEM


 * Economy system in Uncharted Waters Online is very similar to real life.


 * Trading goods, investment, relationship with politics are involved.


 * There is no fix profit.


 * Economy will fluctuate time to time with supply and demand of of good.


 * Tax and customs are applied to the game. Reduce tax by conquering cities.


 * Hundreds of ways to earn money and thousands of silkroads and spice routes.

OTHER KEY FEATURES A lot more features are ready in the game such as academic contest, poker game and more.

Lore 15:25, November 2, 2010 (UTC)